Moi!

I’m a visual designer and an artist with skills focused in visual thinking for asset creation, digital illustration techniques, colour planning and 3d visualization. I’m passionate about creating the worlds and assets needed for games, marketing, books and animation purposes. I love bringing stories to life through imaginative pictures!

I also have experience in motion graphics and animating. Understanding the workflows and being interested in the technical aspects and pipelines of the vast digital environment has helped me a great deal while working as a supervisor or as an art director in various mobile game and animation projects.

Ever since I was little I´ve been interested in all kind of drawing and painting.

In year 2002 I found the exciting world of digital illustrating and later on 3d techniques. 
It has always been a dream to me to create a career out of this favorite hobby of mine. I love creating colorful environments and characters and adding a pinch of imagination into the world! I also am very eager to learn to use more the 3d techniques as a part of the creative work.

I’ve studied graphic design, 3d visualization and animation in Metropolia AMK and I’ve graduated in 2010.

I’ve worked in the industry of animation, games and marketing art for over ten years as an artist and also as a supervisor and an art director for various projects. During the years I’ve worked with many wonderful and inspiring colleagues and artists who have taught me a lot about the work in the industry - and the learning never ends! For me working as a part of a team is very inspiring and important.

My latest position was at Rovio Entertainment as a senior visual designer and at the MusicFairyTales I worked as an Art director.

Currently I work at Metacore as a visual development artist!

You can find some of the work related illustrations from various projects on this web page.

You can contact me by e-mail:

gustafsson.marija@gmail.com

 

CV

CORE SKILLS:

- Visual development and colour design
- Illustrations and artwork design to support storytelling in games and animation industries
- 3D modeling and visualization as a tool used alone or together with illustration styles
- Creative thinking and solutions for visual look & feel and workflow planning to get the projects done as fluent as possible as a team
- Efficient work and fundamental understanding of how the amount and complexity of the artwork needs to be balanced to fit the budgets and schedules.

CAREER:

2022- Metacore

Visual Development Artist

Game Artist

- Creating concepts, game assets and illustrations needed for the live game Merge Mansion using 2d and 3d techniques.

- Working as part of the team that is responsible for the game’s environment art and the gameplay included in them.

-Working with outsource partners on art asset production and managing the delivery files.

-Taking care that the production art files for the game’s environments are ready to be implemented and fulfilling the needed specs.

2021-2022 MusicFairyTales MFT Oy

Art Director

- Designing, executing and commenting on all the work related to visuals including illustrations and image assets for various platforms such as web pages, books, marketing material, presentations and the mobile application development.

2011-2021 Rovio Entertainment Oy, Helsinki/Espoo

Senior Visual Designer

Art Supervisor

Digital Artist

- Working on visual development for game graphics.

-Making illustrations for marketing purposes.

- Working as a visual developer at the pre-production stage for Angry Birds Toons animated series (seasons 1 and 2) and supervising background paint steps and production art assets quality.

- Working as an art supervisor in the Angry Birds Toons season 2.

-Working as a production artist for background paint and asset coloring.

- Art directing, Illustrating, supervising and concepting art assets needed for video and animation.

- Participating in the making of an Angry Birds movie’s scene as a background painter / color artist.

2010-2011 Studio Kombo Oy, Helsinki

Digital Artist

- Making graphic assets and 3d art assets for commercial use.

- Post production work for a feature film.

2009-2010 Triad Oy, Helsinki

3d Artist

- Modeling, texturing and rendering product visualization assets for still images and commercial use .

- Animating and rendering 3d assets for commercial use.

- Package design and 3d visualization of the designs.

FREELANCING:

2017- Illustrator

- Illustrating children’s books, designing logos, creating art assets for animation / gaming purposes.

EDUCATION

2006-2010

Degree from Metropolia University of Applied Sciences; 3d Animation and Visualization

LANGUAGE SKILLS

Finnish

English

Russian (basics)

TOOLS OF CHOICE

Adobe: Photoshop, After Effects, Illustrator, InDesign (basics)

Blender

Autodesk: 3ds Max, Maya (basics)

Unity (basics for an artist, not coding)