Worked as the lead artist for the project. Developed the style for the backgrounds, look&feel of the game and character renders, supervised the outsource studio executing the animations and additional graphics needed.
Made for a game prototype for OiOi
Made for OiOi
Environments for a point-and-click prototype, made for OiOi
Splash art and logo design for the app and the company MusicFairyTales
Product marketing for social media purposes for MusicFairyTales. Done in Blender and Photoshop.
Character design and expressions for animation purposes. Done for MusicFairyTales
Examples of the UI development, MusicFairyTales.
Game graphics for a game to be played on a 10 metres long wall. Done for OiOi.
Done for Satuseinä, MusicFairyTales.
Artwork contains various pieces for animation purposes.
The playable instrument, graphics by me
Made for Angry Birds Match, Rovio Entertainment
Painting and combining 3d
Worked as the lead artist for the project. Developed the style for the backgrounds, look&feel of the game and character renders, supervised the outsource studio executing the animations and additional graphics needed.
Made for a game prototype for OiOi
Made for OiOi
Environments for a point-and-click prototype, made for OiOi
Splash art and logo design for the app and the company MusicFairyTales
Product marketing for social media purposes for MusicFairyTales. Done in Blender and Photoshop.
Character design and expressions for animation purposes. Done for MusicFairyTales
Examples of the UI development, MusicFairyTales.
Game graphics for a game to be played on a 10 metres long wall. Done for OiOi.
Done for Satuseinä, MusicFairyTales.
Artwork contains various pieces for animation purposes.
The playable instrument, graphics by me
Made for Angry Birds Match, Rovio Entertainment
Painting and combining 3d